I worked with Forth Street Studios to create various visual assets and goodies for Skin, an ongoing video game project.
I was tasked with the design and creation of the game's hUD (heads up display). Along with making some cave painting inspired animal icons.
Following the hud design, I was asked to create a comic to accompany the game for future promotional purposes. A collaborative effort with game director adon moskal we sought to cook up a trippy 'rough as guts' aesthetic.
Honing in on the silhouette feature we settled on the game's cover image.